| ARTISAN: Well, I found the location in the character data file that determines your XP. I set this to ~100 million, and found that my level remained the same, but it regestered as -100 million To Pin. After leveling once, I found that I could instantly level again, and again, only stopping for quests. Armed with this knowledge, I decided to see what an artisan can give you, and raised one to level 224, recording A/D values and mandatory quests. The A/D didn't follow a tight formula like I hoped. It was +3 for each 2 levels up to 30, +3 for each 3 levels to 45, +3 for each 4 levels to 137 and +3 every 5 levels from there on, maxing at 165/165 at level 197. I'm going to do the same thing shortly with Ninja next (since they seem to have the next highest A/D rate) to see a comparison. Some interesting trivia: At level 224, Magical Entry still cost 24 mana. The artisan never learned a 2nd language or extra attack. Thieving % was only 29. If you are interested in the mandatory quests, here they are: 8, Kill Orc, 200 gold 20, return Journeyman's Key, 750 gold 31, Kill Twisted Dwarf, Tome of Endurance 40, return Feather Leather Armor, Scarab of Protection 51, Kill Scyllama, Red Dragon 64, return Wyvern, Bladed Shield 75, return Aard of Being, Goblin Shaman 88, (just got the reward), 10000 gold 100, (just got the reward), Adamantite Chain Mail Well, there is my data for Artisan. Hopefully tomorrow evening I'll have data compiled for Ninja (I'll try and record multi-swing levels as well) ------------------ Lawrence A. James |